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SGS Battle For: Hue Steam CD Key
Kinguin4.6•Aktywacja na: Steam•Standardowa68.39 zł Sprawdź -
SGS Battle For: Hue
Fanatical4.6•Aktywacja na: Nie podano•Standardowa78.71 zł Sprawdź-20% 98.39 zł -
SGS Battle For: Hue
YUPLAY4.7•Aktywacja na: Nie podano•Standardowa
86.19 zł Sprawdź-20% 107.76 zł -
SGS Battle For: Hue
GamersGate3.9•Aktywacja na: Steam•Standardowa98.39 zł Sprawdź -
SGS Battle For: Hue
Aktywacja na: Steam•Standardowa98.39 zł Sprawdź
O SGS Battle For: Hue
Hué and the new Battles Series
SGS Hué is the third game of our SGS Battle Series, covering intense fights and battles in well know (or not) small but fighting-heavy locations ; ‘grand’ tactical’ scale for regiment, battalion, company and even platoon-size units (depending on the games) and game turns which represent a very short real period of time (one or two days, half a day, a few hours…).The Battle of Hué took place from January 30 to March 3, 1968, as part of the Tet offensive launched by the North Vietnamese Army and the National Front for the Liberation of South Vietnam (better known as the Viet Cong) in early 1968. This confrontation was one of the longest and bloodiest of the Vietnam War, both in urban areas (in various parts of the city of Hué) and in more peripheral rural areas.
Hué, the former imperial capital of Vietnam, straddles Route 1, some 100 km south of the DMZ (demilitarized zone) and some 10 km west of the coast. With around 140,000 inhabitants, it was South Vietnam's third-largest city in the 1960s. The tragedy of Hué in 1968 was exacerbated by its glorious past: fierce fighting took place in narrow streets, in more modern sectors with buildings transformed into fortresses, amidst ancient monuments...
Hué's past as an imperial capital - a symbol for Vietnam - its political and cultural importance, its demographic importance and, last but not least, its geographical location make it a strategic target for both the NVA and the Viet Cong.
SGS Battle for Hué recreates this battle on a "grand tactical" scale. Counters represent companies, platoons, sections and even groups/squads, while a game turn corresponds to one day of real time. Turn-based play allows you to face off against the AI, another player in a "hot seat" or via PBEM. Both sides ("Free World" and "Communists") are playable.
A campaign scenario lets you simulate the entire battle. A number of smaller scenarios are also available, and several more will be added after the game's release. The campaign scenario thus sees the use of around 500 counters, for a game lasting several hours (manual saves possible at any time in the game, in addition to automatic saves), to a few dozen counters in the more modest scenarios.
In the campaign scenario, the Communist player must seize as many sectors of Hué and the surrounding area as possible (to ensure the supply and reinforcement of units in the city's districts), then hold them for as long as possible. The longer the North Vietnamese/Vietnamese-Cong player holds on with symbolic points, the greater his chances of victory.
For the Free World player, on the other hand, it's a case of first resisting the enemy offensive, then racing against the clock to regain lost ground as quickly as possible.
Players have to balance their strengths and weaknesses, with the added constraints of complex terrain to tackle: dense urban areas, military installations, villages, rice paddies... Each of these terrains has its own modifiers (influencing movement and combat) which can make offensive operations particularly tricky unless actions are organized by combining the strengths of the units involved.
The "Free World" forces are heterogeneous:
- South Vietnamese units are of variable value and, in many cases, have mediocre firepower (elements of the 1st Division in Hué still have mainly M1 carbines, Garand rifles... M16s are not yet available, or only very rarely) ;
- American units are powerful, but... if they suffer high casualties, their mobility is significantly reduced (reflecting the attention paid to the wounded). Artillery is devastating, but can only be used to a very limited extent at the start of the game, reflecting political constraints on the rules of engagement.
Communist forces are more homogeneous, but while their overall morale is excellent (it can drop towards the end of the campaign):
- They are increasingly outnumbered, and will have to capitalize on fortifications, barricades and tunnels to hold on as long as possible; they can also rely on harassment actions ;
- Losing certain areas on the outskirts of Hué will result in a drop in supplies and reduced effectiveness (lack of ammunition, food, medicine, etc.).
The game includes various support units, CS gas attack counters and sniper elements (which prevent total control of a sector until they have been eliminated or driven out). Patrols can appear as reinforcements, certain command units can trigger mortar/artillery fire, sapper counters for suicide attacks can be deployed... dozens of tactical combinations...
A great deal of research was carried out by the author (who also designed SGS NATO's Nightmare).
Unlike other SGSs, cards are primarily present in the game to authorize unit activation; very few other cards are present. The system used in the SGS Battles series is modified in SGS Hué Battle (as it will be in SGS Dien Bien Phu, on the same scale), with units permanently able to move (patrols, reconnaissance units...) even without having been activated by card.
The time needed to complete a game depends on the scenario played.
Replayability is considerable, even with far fewer cards than in other SGSs, if only because of the activation system and the possible combinations of unit use, and the options immediately open for planning operations via the detailed terrain (the map was designed from the 1968 staff map)...
Neither side has a real advantage in the campaign: at the start of the game, the Communist player enjoys numerical superiority and greater firepower, not to mention the element of surprise. Then the situation reverses. Reinforcements from the "Free World" reverse the balance of power, and the Communists are forced onto the defensive.
However, the task of the South Vietnamese and Americans was not radically easier: advancing into the city was difficult, and attacking could be extremely lethal without trying to create combined arms groups that would overcome the enemy's entrenchments and pugnacity.
SGS Hué Battle gives a better understanding of the difficulties and stakes of this terrible battle, with a level of detail that makes the game easy to learn !
Specyfikacja gry
- Tryb jednoosobowy
- Tryb wieloosobowy
- Windows
- Mac
Wymagania systemowe
Windows
Minimalne
- System operacyjny: Windows 10+
- Procesor: 2.5 GHz Intel Dual Core
- Pamięć: 4 GB RAM
- Karta graficzna: 512 MB NVIDIA GeForce 9600 or equivalent
- DirectX: Version 9.0
- Miejsce na dysku: 2 GB dostępnego miejsca
- Karta dźwiękowa: DirectX Compatible
- Dodatkowe uwagi: Max 21:9 ratio on full screens. Use windowed mode on Xtra large monitors.
Zalecane
- System operacyjny: Windows 10 or higher
- Procesor: 2.5 GHz Intel Dual Core
- Pamięć: 8 GB RAM
- Karta graficzna: 1024 MB DirectX 11 compatible
- DirectX: Version 11
- Miejsce na dysku: 4 GB dostępnego miejsca
- Karta dźwiękowa: DirectX 11+ Compatible
- Dodatkowe uwagi: Max 21:9 ratio on full screens. Use windowed mode on Xtra large monitors.
macOS
Minimalne
- System operacyjny: Sierra 10.12 or higher
- Procesor: 2.5 GHz Intel Dual Core
- Pamięć: 4 GB RAM
- Karta graficzna: Metal supporting graphic card (2012 latest)
- Dodatkowe uwagi: Max 21:9 ratio on full screens. Use windowed mode on Xtra large monitors.
Zalecane
- System operacyjny: Sierra 10.13 or higher
- Procesor: 2.5 GHz Intel Dual Core Or Apple Silicon ARM
- Pamięć: 8 GB RAM
- Karta graficzna: Metal supporting graphic card (2012 latest)
- Dodatkowe uwagi: Max 21:9 ratio on full screens. Use windowed mode on Xtra large monitors.
Podobne gry
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Najczęściej zadawane pytania o SGS Battle For: Hue
Jaka jest najniższa cena za klucz Steam do SGS Battle For: Hue?
Najtańszy dostępny obecnie klucz Steam kosztuje 68.39 zł w Kinguin. Ceny ostatnio sprawdzono 31 października 2026.
Zobacz oferty kluczyCzym różnią się oferty kluczy i kont do SGS Battle For: Hue?
Gamescade pokazuje obecnie 5 kluczy do aktywacji i brak ofert kont. Klucz aktywujesz na własnym koncie, a oferta konta zapewnia dostęp do oddzielnego konta zawierającego grę.
Zobacz oferty kluczyJakie są wymagania systemowe SGS Battle For: Hue na PC?
Minimalne wymagania SGS Battle For: Hue na PC obejmują procesor 2.5 GHz Intel Dual Core, 4 GB pamięci RAM, kartę graficzną z 512 MB NVIDIA GeForce 9600 or equivalent i 2 GB wolnego miejsca na dysku. Pełne wymagania znajdziesz poniżej.
Kiedy wydano SGS Battle For: Hue?
SGS Battle For: Hue wydano 18 kwietnia 2024.
Czy SGS Battle For: Hue jest grą jednoosobową, wieloosobową czy kooperacyjną?
SGS Battle For: Hue obsługuje następujące tryby: Tryb jednoosobowy i Tryb wieloosobowy.
Gdzie można aktywować oferty SGS Battle For: Hue?
Aktualną ofertę klucza do SGS Battle For: Hue można aktywować na Steam. Przed zakupem sprawdź ograniczenia regionalne na stronie sprzedawcy.
Na jakich platformach są aktywne oferty SGS Battle For: Hue?
Gamescade pokazuje obecnie aktywne oferty SGS Battle For: Hue na PC.
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