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Over Intelligent Design: An Evolutionary Sandbox
In a universe driven by targets, a faceless corporation has employed you to create an evolving ecosystem you will never control.
Intelligent Design: An Evolutionary Sandbox is a god game with fully simulated genetics and evolution. Create species of plants, herbivores and carnivores, release them into a world, and then find out what evolution does with them.
Evolution isn’t just a mechanic. It’s a simulation.
Every organism's behaviour comes out of its genes. How tall will a plant grow? How fast can a herbivore run? How often does a carnivore go looking for prey? Those genes pass down generation after generation with random mutations, and there is nothing underneath them but the simulation. No tricks, no statistical approximations, no scripted events waiting to fire. Leave a world running long enough and species will speciate, boom, crash and go extinct without you touching anything
You will spend a lot of time watching... which is the point.
This is a slow simulation. Populations take generations to change. Your role is to seed a world, change something small, and come back later and see what happened. One of our players leaves it open on a second monitor during work, I leave it on my TV while I’m cooking. If you’re looking for objectives, scores and explosions this is not that kind of game (but we do make those).
Genetically modifying creatures and crops have real consequences.
You can engineer the genetics of organisms directly, but you should do that carefully, because once a genome is loose in your ecosystem it is very hard to control. And do you even know what those genes do? Getting a food chain to balance is satisfying. Watching that same food chain collapse in 2 minutes because you made the equivalent of a spelling mistake is, we’d argue, even more satisfying.
Before you buy
This is for you if: you have heard of SimLife, SimEarth, Creatures or Framsticks; you find a population graph more interesting than a quest marker; you are happy leaving a simulation running while you do something else.
This is probably not for you if: you want goals, a story or a win screen; you want something to happen in the first ten minutes; you want the game to tell you what its numbers mean. One of our own players put it in capitals “THIS IS NOT A QUICK GAME DON'T EXPECT STUFF TO HAPPEN FAST” a positive review)
Who made this
Pill Bug Interactive is two people in Wales, Sean and Dave. We have been making games about systems that misbehave when you leave them alone for the best part of a decade, and we were nominated for a BAFTA Cymru along the way.
No Generative AI was used in this game. We pay humans for art and music.
Specificaties
- Singleplayer
- Linux
- Windows
- Mac
Systeemvereisten
Windows
Minimum
- OS *: Windows Vista or 7
- Processor: Quad Core @ 2.3GHz
- Geheugen: 4 GB RAM
- Grafische kaart: Intel(R) HD Graphics 520
- DirectX: Version 11
- Opslagruimte: 500 MB beschikbare ruimte
- Aanvullende opmerkingen: Large ecosystems may cause performance issues on systems without dedicated graphics cards.
Aanbevolen
- OS *: Windows 8 or 10 64 bit
- Processor: Quad Core @ 3GHz
- Geheugen: 8 GB RAM
- Grafische kaart: NVIDIA GeForce GTX 780 or equivalent
- DirectX: Version 11
- Opslagruimte: 500 MB beschikbare ruimte
macOS
Minimum
- Besturingssysteem: Mac OS X 10.8+
- Processor: Intel Core i5
- Geheugen: 4 GB RAM
- Grafische kaart: SM4 1GB VRAM
- Opslagruimte: 500 MB beschikbare ruimte
- Aanvullende opmerkingen: Large ecosystems may cause performance issues on systems without dedicated graphics cards.
Linux
Minimum
- Besturingssysteem: Linux (Most distros should work)
- Processor: Quad Core @ 2.3GHz
- Geheugen: 4 GB RAM
- Grafische kaart: Intel(R) HD Graphics 520
- Opslagruimte: 500 MB beschikbare ruimte
- Aanvullende opmerkingen: Large ecosystems may cause performance issues on systems without dedicated graphics cards.
Aanbevolen
- Besturingssysteem: Ubuntu 14.04
- Processor: Quad Core @ 3GHz
- Geheugen: 8 GB RAM
- Grafische kaart: NVIDIA GeForce GTX 780 or equivalent
- Opslagruimte: 500 MB beschikbare ruimte
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Prijsgeschiedenis
Veelgestelde vragen over Intelligent Design: An Evolutionary Sandbox
Wat is de laagste prijs voor een Steam-key van Intelligent Design: An Evolutionary Sandbox?
De goedkoopste inwisselbare Steam-key die momenteel wordt aangeboden kost 0,21 € bij Kinguin. De prijzen zijn voor het laatst gecontroleerd op 14 november 2026.
Key-aanbiedingen bekijkenWat is het verschil tussen key- en accountaanbiedingen voor Intelligent Design: An Evolutionary Sandbox?
Gamescade toont momenteel 6 inwisselbare keys en geen accountaanbiedingen. Een key wissel je in op je eigen account, terwijl een accountaanbieding toegang geeft tot een apart account waarop de game staat.
Key-aanbiedingen bekijkenWat zijn de pc-systeemvereisten voor Intelligent Design: An Evolutionary Sandbox?
De minimale pc-vereisten voor Intelligent Design: An Evolutionary Sandbox omvatten een Quad Core @ 2.3GHz-processor, 4 GB RAM, een GPU met Intel(R) HD Graphics 520 en 500 MB beschikbare opslagruimte. Bekijk hieronder de volledige vereisten.
Wat is de releasedatum van Intelligent Design: An Evolutionary Sandbox?
Intelligent Design: An Evolutionary Sandbox is uitgebracht op 12 mei 2017.
Is Intelligent Design: An Evolutionary Sandbox voor één speler, multiplayer of co-op?
Intelligent Design: An Evolutionary Sandbox staat vermeld als game voor één speler. Er zijn momenteel geen multiplayer- of co-opmodi vermeld.
Waar kunnen aanbiedingen voor Intelligent Design: An Evolutionary Sandbox worden geactiveerd?
De aangeboden keys voor Intelligent Design: An Evolutionary Sandbox kun je activeren op Steam. Controleer voor je aankoop de regiobeperkingen op de pagina van de verkoper.
Welke platforms hebben actieve aanbiedingen voor Intelligent Design: An Evolutionary Sandbox?
Gamescade toont momenteel actieve aanbiedingen voor Intelligent Design: An Evolutionary Sandbox op PC.
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