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About Sid Meier's Civilization VI: Portugal Pack
This new content pack introduces Joรฃo III as the leader of Portugal.
Includes the Portugal civilization with Joรฃo III, the Nau unique unit, and two unique structures, the Navigation School building and the Feitoria.
- Civ Unique Ability: Portugalโs unique ability, โCasa Da รndia,โ significantly increases the yields of International Trade Routes, but limits those routes to cities on the coast or with a Harbor. This ability also grants Trader units additional range and the ability to embark on water tiles as soon as theyโre unlocked.
- Leader Unique Ability: Joaoโs unique ability is โPorta Do Cerco,โ which grants all units increased Sight. It also increases Trade Route capacity whenever Portugal meets a new civ and provides Open Borders with all city-states.
- Unique Unit: Portugalโs unique unit, the Nau, is a naval melee unit that replaces the Caravel. It starts with one free Promotion, requires less maintenance than the Caravel, and has two charges to build Feitorias, special shipping ports unique to Portugal.
- Unique Infrastructure: Portugal has access to two unique structures.
- Portugalโs unique building, the Navigation School, replaces the University building and increases Production toward naval units in each city that builds it. It also increases a cityโs Science yields for every two coastal or lake tiles within the cityโs borders and grants additional Great Admiral points.
- The Feitoria can only be built by a Nau unit on a foreign cityโs coastal tile next to a luxury or bonus resource. Sending a Trade Route to a city with a Feitoria provides Portugal with additional Gold and Production.
New โZombies Defenseโ Game Mode
The Portugal pack also introduces the new Zombies Defense game mode. In this optional game mode, the dead donโt stay dead for long and present an ever-growing threat to the worldโs civilizations.
- BRAINS!
- The Dead Donโt Rest: Every unit has a chance to respawn as a ravenous Zombie when it dies. Zombie units hunger after and attack the nearest non-Zombie unit; any units they slay succumb to the infection and respawn as Zombies themselves.
- The Living Fight Back: An arsenal of new trap and barricade improvements deal damage to hostile units that pass through or near them and can be built in owned or neutral territory. Zombiesโ obsession with brain-banquets and digestive-devastation means they can only fall victim to these improvements and never pillage them.
- Humanity Takes Control: Two new projects allow civilizations to temporarily subjugate Zombie units within a cityโs limits, putting them under player control. The โHoly Site: Turn Undeadโ project unlocks early, but controls Zombies only briefly. The โCampus: Horde Controlโ project unlocks later in the game, but grants additional turns with which to command Zombiesโ mindless mayhem. Meanwhile, the โZombie Outbreakโ spy operation attempts to spawn Zombies on worked tiles in another playerโs city.
New map script and new World Wonders:
The Portugal content pack also includes a new map script and two new World Wonders:
- Wetlands Map Script: Squelch your way to victory through a soggy map dominated by Marshes. This map offers new strategic challenges and defensive possibilities: while Marshes penalize Movement, careful positioning can allow ranged units to exploit enemiesโ reduced speed.
- Torre de Belรฉm World Wonder: This imposing tower historically served as a ceremonial gateway to Lisbon in Portugal. Grants additional Gold and Great Admiral Points. International Trade Routes embarking from this city receive additional Gold for every Luxury Resource at the destination. When constructed, any cities owned by the civilization but located on other continents receive the cheapest building they can construct at that time.
- Etemenanki World Wonder: The name of this Babylonian ziggurat translates to โtemple of the foundation of heaven and earth.โ It grants additional Science yields every turn, as well as bonus Science and Production to all Floodplains in the city that builds it and Marsh tiles in that civilization.
Game Specifications
- Single player
- Linux
- Windows
- Mac
- Nintendo Switch
System Requirements
Windows
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7x64 / Windows 8.1x64 / Windows 10x64
- Processor: Intel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater
- Memory: 4 GB RAM
- Graphics: 1 GB & AMD 5570 or NVIDIA 450 or Intel Integrated Graphics 530
- DirectX: Version 11
- Storage: 17 MB available space
- Sound Card: DirectX Compatible Sound Device
- Additional Notes: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++ 2012 and 2015 Runtime Libraries, and Microsoft DirectX. Internet connection and acceptance of Steamโข Subscriber Agreement required for activation. See for details.
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7x64 / Windows 8.1x64 / Windows 10x64
- Processor: Fourth Generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater
- Memory: 8 GB RAM
- Graphics: 2GB & AMD 7970 or NVIDIA 770 or greater
- DirectX: Version 11
- Storage: 23 MB available space
- Sound Card: DirectX Compatible Sound Device
macOS
Minimum
- OS: 10.12.6 (Sierra)
- Processor: Intel Core i5 2.7Ghz
- Memory: 6 GB RAM
- Graphics: 1 GB GPU Minimum - GeForce 775M | Radeon HD 6970 | Intel Iris Pro
- Storage: 17 GB available space
- Additional Notes: NOTICE: It is possible for Mac and PC to become out of sync during updates or patches. Within this time period, Mac users will only be able to play other Mac users.
Linux
Minimum
- OS: Ubuntu 16.04 (64bit)
- Processor: Intel Core i3 530 or AMD A8-3870
- Memory: 6 GB RAM
- Graphics: 1 GB VRAM Minimum - NVIDIA GeForce 650
- Storage: 17 GB available space
- Additional Notes: IMPORTANT NOTICE: Some Intel i3 Processors may require an additional 2 GB Swap Partition. IMPORTANT NOTICE: ATI and INTEL chipsets are NOT supported to run Civilization VI LINUX. Don't meet the above requirements? Running on a unique distro? That doesn't mean your configuration wont run Civ VI! Visit the Civilization VI community page to share your experience with other Linux players and learn about how to send bugs to Aspyr. Your feedback will help us improve Civ VI Linux and future AAA Linux releases!
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