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À propos de Warp to Sector One
*STEAM DECK and PROTON users please note that a build is available in an accessible beta branch for testing
This game is my homage to Trade Wars 2002, a text/ANSI graphic based multiplayer space-trading game from the '80s/90s that I've tried to recreate the core concept and look and feel faithfully without being an exact clone, and also inspired by the computer UI's from science-fiction films/TV shows of the '70s and '80s with wireframe graphics and all caps text. I hope for those of you that play, who know what I'm talking about, it will bring back some nice memories for you, and those of you who don't, I hope you enjoy what the vision of the future in the '80s looked like.
Made with love and care to bring a modern touch to the old style with respect.
WHAT CREATORS ARE SAYING
"I don't have any complaints, which is very rare. Everything is tasteful, everything is tacked the hell down, everything is squared away..." - SplatterCatGaming
EXPLORE. TRADE. FIGHT. CONQUER.
Every session begins the same way: you, a Merchant Scout, and a galaxy full of opportunity. What happens next is up to you.
A LIVING GALAXY
▸ 2,000 sectors, procedurally rewired every run. No two galaxies are the same.
▸ A dynamic galaxy where every action that you take or another pilot takes can cascade and affect every corner of the map. Economic Zones, Hidden Spatial Anomalies, Pirate Hideouts, Unknown Dangers, Trading Ports, Rogue Fighters, Bounty Hunters all interacting with you and each other to make the galaxy an emergent gameplay experience.
▸ Epoch shifts every 2,000 turns: pirate uprisings, trade booms, and faction wars across six eras before the Final Epoch locks in.
▸ Ten alien powers with capitals, patrols, and long memories. Hail any ship for intel, buy off a hostile captain, or demand a surrender, and watch your reputation open doors or close them.
▸Rival Traders that form their own corporations that you can cooperate or compete against to dominate the trade lanes.
▸ Discover the remnants of long vanished alien civilizations and their legacy. Chase their clues through the anomalies they left behind: scan-down gauntlets where the right choices pay out in rare loot and permanent edges.
▸ Strange readings emerge as you travel: distress beacons, fuel caches, convoys, and gravity wells, each a branching arrival incident with real stakes.
▸ Establish Colonies to grow your empire and provide resources to help you climb from Recruit to Admiral.
COMBAT AND CONTRACTS
▸ Tactical Combat, a turn-based duel of phases, stances, and a momentum meter either alone or with wingmen where one mid-battle call can bury you.
▸ Fleet Combat, for when brawls get really big and have all your hired captains firing beside you, calling for an entirely different set of strategies to use.
▸ Work the faction bounty board: pirate hunts, patrol sweeps, cargo runs, and named targets or work the other side of the fence and accept missions for the Black Market.
BUILD YOUR FLAGSHIP & FLEET
▸ Eleven ship classes, from a Courier that outruns trouble to a Dreadnought that ends it.
▸ Customize your ship with weapon, defense, and utility upgrades.
▸ Hire AI captains and post them to guard, patrol, trade, or follow, up to a fleet of twenty-five.
FIVE PATHS. FIVE ENDGAMES.
▸ Trader, navigate and dominate the galactic market.
▸ Warrior, wiping the scourge of pirates from the map.
▸ Explorer, the map filled corner to corner.
▸ Diplomat, every great power calling you ally.
▸ Settler, a frontier stitched with your colonies.
MAKE YOUR PERFECT VISION OF THE 80'S.
▸ Customizable CRT presets, with fine tunable settings that can make the game a crisp flat panel to a full retro burn pixellated vintage throwback.
▸ Customizable UI to make the game personally yours, from a monochrome minimalist to a modern retro and everything inbetween!
LOCALIZATION
▸ Japanese planned for the Early Access release.
▸ French, and German shortly after.
Join me on Discord for the latest news, sneak peeks, and to send your feedback.
Caractéristiques
- Solo
- Windows
Configuration requise
Windows
Minimale
- OS *: Windows 7
- Mémoire: 2 GB RAM
- Graphiques: Intel Iris Xe
- Espace disque: 120 MB d’espace disponible
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Questions fréquentes sur Warp to Sector One
Quel est le meilleur prix pour une clé Steam de Warp to Sector One ?
La clé Steam activable la moins chère actuellement répertoriée coûte 10.70 € chez Steam. Les prix ont été vérifiés pour la dernière fois le 10 novembre 2026.
Voir les offres de clésQuelle est la différence entre les offres de clé et de compte pour Warp to Sector One ?
Gamescade répertorie actuellement 1 clé activable et aucune offre de compte. Une clé s’active sur votre propre compte, tandis qu’une offre de compte donne accès à un compte séparé contenant le jeu.
Voir les offres de clésQuelle est la configuration PC requise pour Warp to Sector One ?
La configuration PC minimale de Warp to Sector One comprend 2 GB de RAM, un GPU avec Intel Iris Xe et 120 MB d’espace de stockage disponible. Consultez la configuration complète ci-dessous.
Quelle est la date de sortie de Warp to Sector One ?
Warp to Sector One est sorti le 14 juillet 2026.
Warp to Sector One est-il jouable en solo, en multijoueur ou en coopération ?
Warp to Sector One est répertorié comme un jeu solo. Aucun mode multijoueur ou coopératif n’est actuellement indiqué.
Où peut-on activer les offres de Warp to Sector One ?
Les offres de clé actuelles pour Warp to Sector One peuvent être activées sur Steam. Vérifiez les restrictions régionales sur la page du marchand avant l’achat.
Quelles plateformes proposent des offres actives pour Warp to Sector One ?
Gamescade répertorie actuellement des offres actives pour Warp to Sector One sur PC.
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