Thief: Deadly Shadows
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Thief Deadly Shadows (PC)
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Série Thief
À propos de Thief: Deadly Shadows
In the third instalment of the Thief series, master-thief Garrett is contacted by Keeper Artemus with a mission to steal two valuable artefacts. At the same time, Garrett learns about a prophecy: the coming of a Dark Age. He embarks upon a journey to unravel a mystery that threatens the existence of the order of Keepers. Is it possible that there is a traitor in their midst?
The stealth and thievery game, Thief: Deadly Shadows comes with a number of improvements over two previous parts. Released in 2004, it left behind the aging Dark Engine, using a heavily modified Unreal engine instead. Realistic lighting effects have been implemented: each character and object now casts its own shadow. A third person's view has been made available in addition to the standard first person perspective.
The stealth system that made Thief: The Dark Project and Thief 2: The Metal Age famous is still in place. You have to stick to the shadows and avoid making noise, as guards will react to anything suspicious. It is also the first game of the series that introduced free roaming. The City, divided into several unlockable districts, is yours to explore. You can interact with the city's inhabitants: pickpocket, steal, or even mug them for loot.
Caractéristiques
Date de sortie
25 mai 2004 (il y a 22 ans)
Durée de jeu
22 heures (25 heures pour tout terminer)
Note
4.15 (basé sur 2 sources)
Mode de jeu
- Solo
Plateforme
- Xbox
- Windows
Moteur de jeu
Unreal Engine
Classification par âge
PEGI 12
Développeur
Site Web
Langues
English, German, French, Italian
Mots-clés
- Ghosts
- Assassin
- Minigames
- Thief
- Swordplay
- Steampunk
- Blackjack
- Action-adventure
- Steam
- Artificial intelligence
- Crime
- Darkness
- Single-player only
- Bink video
- Polygonal 3d
- Bow and arrow
- Non-player character
- Ragdoll physics
- Black market
- Melee
- Real-time combat
- Instant kill
- Difficulty level
- Scary children
- Female antagonist
- Quicksaving
- Multiple gameplay perspectives
- Rpg elements
- Theft
- Pacifist playthrough
- Games on demand
- Onlive
- Stealth kill
- Invisibility
- Pickpocketing
- Moving bodies
- Shadow stealth
- E3 2004
- E3 2003
- Xbox 360 backwards compatibility
- Immersive
Configuration requise
Windows
Minimale
IBM PC or 100% compatible, Windows 2000 or Windows XP, Intel Pentium IV 1.5 GHz (or AMD Athlon XP equivalent), 256 MB system memory, 64 MB video memory, Direct3D 9.0, and Pixel Shader 1.1, 100% DirectSound 9 compatible sound card, 3,000 MB free hard disk space, Keyboard and mouse
Recommended: Intel Pentium IV 2.0 GHz (or AMD Athlon XP equivalent), 512 MB system memory, 128 MB video memory, Direct3D 9.0, and Pixel Shader 1.1
Thief: Deadly Shadows does not support play on laptop computers.
Recommended: Intel Pentium IV 2.0 GHz (or AMD Athlon XP equivalent), 512 MB system memory, 128 MB video memory, Direct3D 9.0, and Pixel Shader 1.1
Thief: Deadly Shadows does not support play on laptop computers.
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