God of War: Chains of Olympus
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Kratos makes his inaugural appearance on a portable gaming platform in the third instalment of the God of War series. Chains of Olympus serves as a prequel, unfolding its narrative a decade before the events in the original God of War. While retaining the familiar gameplay dynamics of its predecessors, subtle modifications enhance the overall experience. Kratos embarks on a journey through various levels, engaging in relentless combat against foes and formidable bosses, deciphering puzzles based on manipulating boxes, and participating in quick-time events. Throughout his odyssey, he amasses red orbs to fortify his weapons and abilities, secures Gorgon eyeballs to augment his health, and acquires Phoenix feathers to amplify his magical prowess.
The game's controls underwent refinement to harmonize with the reduced button configuration of the PSP. Dodging, for instance, now necessitates the utilization of both shoulder buttons and the analogue stick. The iconic Blades of Chaos, synonymous with the God of War series, make a return, accompanied by an array of new weapons and magical spells such as the Sun Shield, Efreet spell, and Light of Dawn.
The narrative unfolds as the Gods dispatch Kratos to the city of Attica, charging him with the defence against an encroaching Persian army. However, as Morpheus unleashes chaos, Kratos finds himself compelled to harness his formidable powers to once again rescue the world from impending doom.
Spezifikationen
Erscheinungsdatum
4. März 2008 (vor 18 Jahren)
Spielzeit
4 Stunden
Bewertung
4.35 (basiert auf 4 Quellen)
Spielmodus
- Einzelspieler
Plattform
- PlayStation Portable
Publisher
Entwickler
Website
Keywords
- Action-adventure
- Digital distribution
- Skill points in game
- Bow and arrow
- Magic
- Unlockables
- Playstation plus
- Sequel
- Boss fight
- Rpg elements
- Polygonal 3d
- Real-time combat
- Sword & sorcery
- Death
- Upgradeable weapons
- Save point
- Cross culture language skills
- Male protagonist
- Customizable characters
- Human
- Working for the enemy
- Religion
- Mercenary
- Anti-hero
- Bloody
- Single-player only
- Extreme violence
- Stat tracking
- Difficulty level
- Post-credits plot twist
- Quick time event
- Elevator ambush
- Moving bodies
- Nudity
- Fixed camera
- Instant kill
- Treasure chest
- Minotaurs
- Mythology
- Playstation tv support
- Scripted events
- Basilisks
- Context sensitive
- Tragic hero
- Unlockable difficulty level
- Linear gameplay
- Murder
- Platform exclusive
- Aggressive door-opening
- Reversible cover art
- Sexual themes
- Horse
- Been here before
- Villain
- Finishing move
- Superpowers
- Divine punishment
- Swimming
- God mode
- Grapple
- Gliding
- Gods
- Prequel
- Button mashing
- Gravity
- Easy
- Greek mythology
- Block puzzle
- In-game moves list
- Pack-in game
- Banshee
- Interactive achievement awards 2009
- Game developers choice awards 2009
Angebotsart
Wunschpreis
$
God of War: Chains of Olympus
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